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#21 |
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#22 |
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#23 |
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#25 |
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#26 |
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its hard to model well, i think the harder challenge is to actually do a model that could be used in a real game
bearing in mind you have to be concious of limitiations for gaming as well, a hi res model looks good but its tricky to get the balance of detail and keep the number of polys down as well |
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#28 |
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#29 |
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its hard to model well, i think the harder challenge is to actually do a model that could be used in a real game Insurrection Those types of models are easier than high polys if you ask me. Main thing with modeling in any program is getting over the extremely steep learning curve at the beginning when learning to model. Once you get past that it starts to make sense. Really nice job btw better than I could do. Lets see the texturing once you finish modeling. |
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#30 |
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Hey all, sorry theres been no updates for awhile. I've been very busy with this game.. lots of letters to send, models to make, people to hire...
Anyway, yeah, It's NO where near finished, I'd say so far im about 7% done. And yes it's alot of polys, around 23,000 Tri's (Alyx of HL2 was around 8,000 Tri's) 98% of the time I do models for games so are no where near this detailed. I have to say, doing low poly stuff for games is ALOT harder than doing high poly stuff. Just think. You've got to make a character. One person can make a character with 5,000 polys, the other can make a character with 200,000 polys. The one that can use 200,000 will have a much easier time. |
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#31 |
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Hey all, sorry theres been no updates for awhile. I've been very busy with this game.. lots of letters to send, models to make, people to hire... |
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#35 |
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#36 |
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Good work. I could think of a lot better things to model than a boring pc case, but each to their own For rendering it's just the standard max scanline renderer for the GI, when the case is finished i'll switch over to AO to cut down on render times. |
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#37 |
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#38 |
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Heh, I'm modelling a few other things such as characters... weapons ect, this is just something I model on the side while I'm bored pretty much. |
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#40 |
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